{"id":7,"date":"2005-12-13T00:30:14","date_gmt":"2005-12-13T06:30:14","guid":{"rendered":"http:\/\/semmz.com\/blog\/?page_id=7"},"modified":"2006-02-19T19:13:26","modified_gmt":"2006-02-20T01:13:26","slug":"resume","status":"publish","type":"page","link":"http:\/\/semmz.com\/blog\/?page_id=7","title":{"rendered":"Resume"},"content":{"rendered":"<p> \t<strong>EXPERIENCE<\/strong><\/p>\n<p><a href=\"http:\/\/www.high-voltage.com\/\">HIGH VOLTAGE SOFTWARE<\/a> &#8211; Hoffman Estates, IL<br \/>\n<em>Software Engineer<\/em>, June 2004 \u00e2\u20ac\u201c Present<br \/>\n<em>Programming Intern<\/em>, Summer 2003<\/p>\n<ul>\n<li>Recent Work (unannounced projects)<\/li>\n<\/ul>\n<ul>\n<li>Designed a universal objective\/event system, now in use by multiple projects<\/li>\n<li>Developed six unique multiplayer game modes along with team AI strategies<\/li>\n<li>Implemented combat system for main character<\/li>\n<li>Developed tool in C# to streamline designer tasks<\/li>\n<\/ul>\n<ul>\n<li>Duel Masters [PS2]<\/li>\n<\/ul>\n<ul>\n<li>Implemented Sony TRC functionality<\/li>\n<li>NTSC version passed Sony certification on first attempt<\/li>\n<li>Contributed to initial implementation of cross-platform certification framework<\/li>\n<\/ul>\n<ul>\n<li>NBA Inside Drive 2004 [Xbox]<\/li>\n<\/ul>\n<ul>\n<li>Overhauled UI between 2003 and 2004 versions<\/li>\n<li>Built a reputation for working fast with minimal guidance<\/li>\n<li>I am a hidden (and likely the shortest) character in this game<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.vcentertainment.com\/\">VISUAL CONCEPTS<\/a> &#8211; San Rafael, CA<br \/>\n<em>Quality Assurance<\/em>, Summer 2002<\/p>\n<ul>\n<li>Credited in NCAA Football 2K3 [PS2, Xbox, GCN]<\/li>\n<li>Credited in ToeJam &#038; Earl 3 [Xbox]<\/li>\n<li>Developed a feel for the games industry while building contacts<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.transitchicago.com\">CHICAGO TRANSIT AUTHORITY<\/a> &#8211; Chicago, IL<br \/>\n<em>Management Information Systems Intern<\/em>, Summer 2000<\/p>\n<ul>\n<li>Supported a variety of hardware and software platforms<\/li>\n<li>Gained large-scale team and technical support experience<\/li>\n<\/ul>\n<p>IMPERIAL TRAVEL AND TOURS &#8211; Chicago, IL<br \/>\n<em>Consultant<\/em>, 1997 \u00e2\u20ac\u201c 1999<\/p>\n<ul>\n<li>Administered Windows NT-based network<\/li>\n<li>Designed and implemented web presence<\/li>\n<\/ul>\n<p><strong>EDUCATION<\/strong><\/p>\n<p><a href=\"http:\/\/www.engin.umich.edu\/\">UNIVERSITY OF MICHIGAN<\/a> &#8211; Ann Arbor, MI<br \/>\n<em>BSE Computer Engineering<\/em>, December 2003<\/p>\n<p><strong>ACTIVITIES<\/strong><\/p>\n<p><a href=\"http:\/\/www.acen.org\/\">ANIME CENTRAL<\/a> &#8211; Chicago, IL<br \/>\n<em>Guest Relations Director<\/em>, 2002 \u00e2\u20ac\u201c 2004<br \/>\n<em>Guest Relations Staff<\/em>, 1998 \u00e2\u20ac\u201c 2002<\/p>\n<ul>\n<li>Managed 30 staffers at a convention attracting 8,000 attendees<\/li>\n<li>Oversaw a $35k department budget<\/li>\n<li>Acquired strong event management skills<\/li>\n<li>Built and maintained a large global contact list<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.housing.umich.edu\/family\/community.html\">FAMILY HOUSING LANGUAGE PROGRAM<\/a> &#8211; Ann Arbor, MI<br \/>\n<em>Volunteer Teaching Assistant<\/em>, 1999 \u00e2\u20ac\u201c 2001<\/p>\n<ul>\n<li>Assisted non-natives in acquiring English proficiency<\/li>\n<\/ul>\n<p><strong>SKILLS<\/strong><\/p>\n<p>OS: DOS, Unix variants, all flavors of Windows<br \/>\nSoftware: Visual Studio, CodeWarrior, SourceSafe, Alienbrain, g++, vim<br \/>\nLanguages: C++, C, C#, HTML, Javascript, VBScript<br \/>\nMisc: Outstanding writing skills, Latin literacy, basic Japanese<\/p>\n<p><strong>BEST REASON<\/strong><\/p>\n<p>Incredibly fast learner; reputation for picking up something new and quickly delivering results.<\/p>\n","protected":false},"excerpt":{"rendered":"<p> \tEXPERIENCE HIGH VOLTAGE SOFTWARE &#8211; Hoffman Estates, IL Software Engineer, June 2004 \u00e2\u20ac\u201c Present Programming Intern, Summer 2003 Recent Work (unannounced projects) Designed a universal objective\/event system, now in use by multiple projects Developed six unique multiplayer game modes along with team AI strategies Implemented combat system for main character Developed tool in C# to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-7","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/semmz.com\/blog\/index.php?rest_route=\/wp\/v2\/pages\/7","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/semmz.com\/blog\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/semmz.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/semmz.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/semmz.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7"}],"version-history":[{"count":0,"href":"http:\/\/semmz.com\/blog\/index.php?rest_route=\/wp\/v2\/pages\/7\/revisions"}],"wp:attachment":[{"href":"http:\/\/semmz.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}